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Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

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This will serialize the deformable object upon a call to saveState, and then deserialize the deformable object's node properties upon a call to restoreState. Previously, every object except for deformables...

I'm using `pybullet` to find collisions / contacts of huge scenes with many thousand bodies ( build from convex OBJ meshes ). I'm not interested in dynamics, I just want...

Calling getCameraImage from a different thread yields a segfault. Is this current a limitation related to the egl context or would there be a way around it? I would like...

how can I load the fbx into the engine

Hello there bullet enthusiasts! I am trying to compile pybullet to test out the GRPC server. I put GRPC in the third party libs folder in examples and I also...

I use `setJointMotorControlMultiDof(ObjectId, JointId, controlMode=p.TORQUE_CONTROL, force=force)` and `p.stepSimulation()` to do a simulation and I set numSubSteps=1. Also, I use `p.getJointState(ObjectIDd, JointId)` to obtain the force (torque) it applies which should...

Can I change the title name of the Visualization Window of Pybullet? If I can, how? Thanks a lot!

When I run the pybullet window, I press "G" to close the search, test and params tabs. How can I make the window close the search, test and params tabs...

Can I load a 3D model with animation effects into the engine

Hi @erwincoumans and everyone, I am trying to simulate a soft UR5 robot by having a soft part connecting to the robot arm on one end and the gripper on...