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Results 299 XUnity.AutoTranslator issues
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When I use the translator, the fonts are not displayed in the game. But there are translated files in the Translation folder

Other translators work fine, but papago translator doesn't. This problem started a week ago. +This plugin no longer have updates?

![無題](https://github.com/bbepis/XUnity.AutoTranslator/assets/110020783/4341f2db-516a-4db1-ae8f-0ae2bb396d7e) When translating text such as in the image, it seems that different colors are perceived as different text. Can this be solved by adding an option in the config?...

I'm trying to manual translate a game but some of the text, like in daily report of the game, are displayed as a whole sentence: E.g.: 稼ぎ【鍛冶】:600\n稼ぎ【錬金】:900\n稼ぎ【娼館】:7,200\nLVUP【エルフ】 LV7)\nLVUP【鬼人】 LV3)\nLVUP【サラマンダー】 LV2)\n妊娠【鬼人】\n=Earning...

I know it is a strange demand, but the situation is that other plugins I use require XUnity.Auto Translator as a prerequisite, but I don't need the translation function at...

Using to copy to clipboard from the UI for the original text erases the clipboard instead. Copying the translated text works no problem.

>Plugin-specific Manual Translations >Often you may want to provide translations for other plugins that are not naturally translated. This is obviously also possible with this plugin as described in the...

In some cases input API can throw an InvalidOperationException, resulting in error spam on every frame. I don't see any reason to catch only specific Exceptions, they are logged and...

Is there any way to prevent line breaks \n? Example:'' Rapidly attack four times. Will not stun large enemies.=Atacar rapidamente quatro vezes. \nNão atordoará grandes inimigos.'' Because the line break...