XUnity.AutoTranslator
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I'm using google translate. If the language is not good, please forgive me i am playing the game FINAL FANTASY VII EVER CRISIS, identified the game plugin as IL2CPP ...
Seems to often happen with WatsonTranslate.dll after the dist folder is removed, and gets fixed by rebuilding a few times.
Hi, not sure that the title clearly says what I want to do I'm translating game King Of The Castle, which is game made for twitch -> anyone with any...
[Service] Endpoint=GoogleTranslate FallbackEndpoint= [General] Language=zh-CN FromLanguage=ja [Files] Directory=Translation\{Lang}\Text OutputFile=Translation\{Lang}\Text\_AutoGeneratedTranslations.txt SubstitutionFile=Translation\{Lang}\Text\_Substitutions.txt PreprocessorsFile=Translation\{Lang}\Text\_Preprocessors.txt PostprocessorsFile=Translation\{Lang}\Text\_Postprocessors.txt [TextFrameworks] EnableIMGUI=True EnableUGUI=True EnableNGUI=True EnableTextMeshPro=True EnableTextMesh=True EnableFairyGUI=True [Behaviour] MaxCharactersPerTranslation=1000 IgnoreWhitespaceInDialogue=True MinDialogueChars=20 ForceSplitTextAfterCharacters=0 CopyToClipboard=False MaxClipboardCopyCharacters=2500 ClipboardDebounceTime=1.25 EnableUIResizing=True EnableBatching=True UseStaticTranslations=True...
i want to translate a android unity game, and i've succeed translate the pc version of the game using xunity anto translator, and now i want to use this on...
it is possible to add integration for Libretranslate Selfhosted and Official? https://github.com/LibreTranslate/LibreTranslate I have successfully managed to host my own Libretranslate instance in docker and in normal Linux. Unfortenatly when...
The game is in english already but I would like to try a new language. Im using the BepInEx IL2CPP Plugin and DeepL Translator. The problem is that some texts...
 This is what happen when translating to Arabic, I can confirm that the Arabic translations in txt files are correct, but how can I fix this unicode...
[Error :XUnity.AutoTranslator] An unexpected error occurred during plugin initialization. System.ArgumentNullException: Value cannot be null. (Parameter 'path') at System.IO.Path.GetFullPath(String path) at System.IO.DirectoryInfo..ctor(String path) at XUnity.Common.Utilities.Paths.GetAndSetGameRoot() at XUnity.Common.Utilities.Paths.Initialize() at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.Initialize() at XUnity.AutoTranslator.Plugin.Core.AutoTranslationPlugin.Awake()...
Hello! When translating the game Digimon Survive, there is a problem with line spacing. The text overlaps each other. The commands UGUI_ChangeLineSpacingByPercentage(float percentage) and UGUI_ChangeLineSpacing(float lineSpacing) do not work. Am...