Andreas Atteneder

Results 379 comments of Andreas Atteneder

Released in [6.6.0](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) Again, thanks!

Would you be willing to open the PR on Unity's fork and sign the CLA there? Thanks for considering and thanks for the contribution.

Closing due to lack of answer and missing CLA signing. In the meantime the feature has been implemented internally and will be published in one of the upcoming releases (likely...

That's a great find and solution! I was able to reproduce the issue and the fix. It'll be merged internally and released in an upcoming release. Thanks for your contribution...

Released in [6.6.0](https://docs.unity3d.com/Packages/[email protected]/manual/index.html) Again, thanks!

Happy to report that initial support for material variants landed in [6.7.0](https://docs.unity3d.com/Packages/[email protected]/manual/index.html).

Thanks for the report. Can you please check in your *Projects* settings under *Quality* how many skin weights bones you have set? It's possible you've set it to just two....

@ijinfeng Thanks for looking into it and offering a solution. The error comes from the input data, the glb file. It contains bone weights that are not normalized and thus...

@anonymous2585 Great find and excellent report! The fix will land in one of the upcoming updates.