Andreas Atteneder

Results 224 comments of Andreas Atteneder

@hybridherbst Thanks a lot for bringing it up! I'll spend some more thoughts on it soon. Possibly relevant: https://docs.unity3d.com/2023.1/Documentation/ScriptReference/AssetImporters.AssetImportContext-selectedBuildTarget.html

Absolutely! Ideally there would be a way to re-use large portions of the default Texture(2D)ImportSettings inspector. On top of that (RGBA32 by default) a "do not re-encode" option would make...

Hi @Hugo-Pereira , Thanks a lot for putting in the work for this awesome feature! I'll start to review soon. @ArivazhaganDeeploop Your problem seems to relate to import, while this...

Thanks a lot for the changes! I though about squeezing this PR into the 5.x release, but after realizing this feature only works on Unity 2020.2 and beyond I concluded...