Asger Nyman Christiansen
Asger Nyman Christiansen
Looks good! 💪 I merged the per-instance color support in #239 so it's also possible for you to add colors to the points. You can look at the changes to...
> I also have a small question about AABB calculations for the InstancedMesh. I think they assume axis alingment (here: https://github.com/asny/three-d/blob/master/src/core/aabb.rs#L102). Is that intended? I ask because a random pointcloud...
> me neither 😬 ignore that please... No problem, will do 🙂 > Didn't test this actually. I don't have a good intuition about graphics performance. I simply thought: more...
Super super nice 🥳 just let me know when you are ready for a review 🙂
> Cool :) I haven't been able to work on it for a while, I will probably pick it back up next week. No problem at all, take the time...
@robbertvc I moved your code around and merged it in, so that it was not too big a task to start on this again, hope you don't mind! Also, I...
Cool and yeah super useful, I just had to move it around a bit and then there were point cloud support 🎉 and don't worry about late replies, I know...
It's easy to use egui-glow with a winit window, but not on web. So there are several options as I see it: - Use [egui-glow](https://github.com/emilk/egui/tree/master/egui_glow) Painter and implement event mapping...
I decided to keep an `egui` implementation to avoid duplicating the necessary code everywhere. However, that implementation is using `egui-glow` so it is a really thin wrapper, most of the...
I think your problem is that you are both using egui and three_d::egui. You can just use egui for all of your gui rendering and three_d for the 3D stuff...