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A modern open source rendering engine for animation and visual effects

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Needs to be discussed first.

Good First Issue

This PR will be continuously updated and should not be merged at this point. Here is the current state of the implementation of "Practical Path Guiding" [Müller et.al. 2017]. The...

WIP ⚠

Quick patch to build against `openexr:3` This breaks compatibility with previous `openexr:2`

Bug
Good First Issue
Component | appleseed.studio

Fixes #1788 The project will now be marked as modified if a new crop region is defined or if the crop region is cleared. The slot slot_project_mofified() of mainwindow.cpp was...

Replace them by range-based `for` loops.

Refactoring
Good First Issue

- ported over changes from appleseed-maya packaging - package script optionally builds a Application - package script builds dmg file instead of zip

Calculate the norm of each vector first and do an early return if zero. This avoids asserts in debug mode and divisions by null in release mode.

On Hold 🔶

I used to work with Luis and this's the feature he suggested me to implement, and here it is. LPE AOV uses OSL's accumulator to do the calculation which is...

WIP ⚠