Adam Scott

Results 211 comments of Adam Scott

> Now I just need to find a Mac I can test on. @jadoc Don't hesitate to join the [Developers Chat](https://chat.godotengine.org/), especially channels like [\#platforms](https://chat.godotengine.org/channel/platforms). I do have a Mac,...

I'm gonna try on a macOS VM (if everything goes well).

It crashes on master on my MacBook Pro. Will try to bisect in a few hours. Godot v4.4.beta (1a0bf5467) - macOS Sequoia (15.2.0) - Multi-window, 1 monitor - Metal (Forward+)...

Bisected. Here's the result: https://github.com/godotengine/godot/pull/102726 ``` 9ac02ccbcba7bb260575ef9ca5ffa87d49e1ebf7 is the first bad commit commit 9ac02ccbcba7bb260575ef9ca5ffa87d49e1ebf7 Merge: 0636a14034 1006fa9c42 Author: Rémi Verschelde Date: Tue Feb 11 23:59:40 2025 +0100 Merge pull request...

Weird. I just compiled master on HEAD and it doesn't crash on play. I think something's wrong, but it's maybe not #102726's fault.

So TSAN reported this on my side: ``` ================== WARNING: ThreadSanitizer: data race (pid=43528) Read of size 4 at 0x00011eb18718 by main thread (mutexes: write M0, write M1): #0 LocalVector::size()...

I think the TSAN was maybe misleading, as it triggers to for 4.3 too (I tested afterwards). > Can you try by applying the changes I made to material.cpp in...

Thanks for trying @DarioSamo! 🎉

> Shouldn't those be redirected to the new page automatically? What are you suggesting we do instead? I mean how it will be redirected if we remove the page that...

> > I mean how it will be redirected if we remove the page that it links to and we don't tell the static site to redirect people to the...