Adam Scott

Results 211 comments of Adam Scott

Makes me think we should take a little time to ponder about supporting HDR color pickers. Such as suggests this proposal: https://github.com/godotengine/godot-proposals/issues/1031 _Edit: there's a pending implementation: https://github.com/godotengine/godot/pull/103583_

For the web, we could make the .dds file available in the export files themselves. The engine could load the texture separately, or when needed. But it introduces a lot...

> Tested locally, it works as expected in all rendering methods. [[Link]](https://github.com/godotengine/godot/pull/97095#pullrequestreview-2325519942) I'm a little bit torn because the Tony McMapface image seems to be the better looking one by...

> If I understand correctly, your concern is regarding the base **transferred data size** for users playing web games that use the default web export template. Your concern is not...

How about making it a plugin? It could even be an official plugin. Like, if we make the engine accept dynamically new tonemapping modes, then people could include it voluntarily.

I don't have access to a computer this weekend, but I'll see what I can do Monday.

> > I cannot do this as I need CORS headers for threads to work... > > https://github.com/gzuidhof/coi-serviceworker gets around the use of headers on hosters where you cannot change...

@Swarkin Did you rename `wsclicker_client_web_wasm32.html` to `index.html`?

@Swarkin Try exporting the project using `index.html` as name directly (without any renaming afterwards). We should advise people to never rename files in the docs. The service worker fails to...

> Seems like that was the actual issue, even though Im pretty sure that it worked this way in the past? Anyways thank you! Should we convert this into a...