Adam Scott

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> Did something go wrong during rebasing? Ooops. Seems so.

@rxhanson Thanks for this piece of software by the way. Oddly, with Blender, I can either touch the mouse to move the 3d space, or I can "middle click" and...

I thought that using `-O2` instead of `-Os` could help for the LTO (for whatever reason), but no. It's even worse, as expected.

Will close in order to find a better solution.

Did you test on the latest 4.3 release candidate? https://godotengine.org/article/release-candidate-godot-4-3-rc-1/

@bruvzg I renamed the option to `--compiler` (instead of `--mesa-build`)

@ericlamotte This is both a regression and not one at the same time. This happens because 4.3 uses by default "samples" (which uses the WebAudio API on the Web) instead...

@Repiteo I updated the PR, removed `FORCE_SEMICOLON`, and added the commit to `.git-blame-ignore-revs`.

I still wonder how we can compile this using the C++17 standard. 🤔 https://github.com/godotengine/godot/blob/6732a0fd867f40751c53f8ed7a3a15bf1b45323f/drivers/metal/rendering_device_driver_metal.mm#L1035-L1043 cc. @stuartcarnie

I'll investigate, thanks to both of you @clayjohn and @Repiteo !