WhenTanksFly
WhenTanksFly
After the first hack and the jump off a green container, is a room where team is supposed to go around (left-down-left-up) a blockade of 2 small indestructible crates, but...
As mentioned back in #27 , when assembling on the elevator to ride down, staying at the very east prevents the button from starting the ride until the blocker marine...
Such as at the beginning of Accident 32's Confined Facility, where bots teleport to team when the first human player jumps down to the next map section. In Lana's Sewer...
As mentioned back in #27 , at times marine bots run away back through the labyrinth or ram a dead end's pipes instead of just following me through the already...
A long-standing issue that feels natural by this point, and yet I never tracked what exactly leads to it. This time I tried to activate eca as I walked past...
The long-standing bug where any drone (not sure for other enemy types) can spawn invulnerable to most sorts of damage sans explosions and door crush. Wouldn't be surprised if this...
~How is the remaster plan going?~ - Where do the enemies in the top-right waiting section come from? Are they spawned by the button that closes the entrance door and...
Seems the update that fixed railgun aim being thrown away by reloads has screwed a similar aspect for some weapons that do not have a laser sight. That or I...
It's possible to use jet boots to fly right into the finish zone through the vault door and solid ceiling, don't even need to do the final hack then. https://github.com/ReactiveDrop/reactivedrop_public_src/assets/112336094/ceac52bd-15e5-49f7-add6-b58736569f14
With all that HoIAF and bounty stuff, I guess third-party maps may also be eligible for bug reports? In case it turns out to be a game issue rather than...