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OpenVR SDK

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Don´t want to recompile if the name changes later on 👯 should fix: https://github.com/ValveSoftware/gamescope/issues/1140 as well

Lets the user specify a path to install the library in by using `-DCMAKE_INSTALL_LIBDIR=foo` or even `=/full/path/foo`. The default of `lib` stays the same. More information about GNUInstallDirs: https://cmake.org/cmake/help/latest/module/GNUInstallDirs.html

std::istringstream requires this include. Currently it is accidentally pulled in by including json.h. Other jsoncpp versions don't provide that include, for example with #1178 the build breaks on debian stable.

`Openvr `is available as a port in [vcpkg](https://github.com/microsoft/vcpkg), a C++ library manager that simplifies installation for openvr and other project dependencies. Documenting the install process here will help users get...

This change eliminates a globally initialized mutex we are seeing at launch of chrome. This is created on demand from a helper function with a static local.

I have just added some configuration in the `src/CMakeLists.txt` file to get a more user-friendly integration when using the API in other applications. The modifications are : - Remove the...

Rename CMake Options to Have More specific names for better integration into larger cmake projects.

… in hellovr_vulkan sample. Fix compilation for _Clang_.

I think the syntax of the cmake command is incorrect. The generator is "Unix Makefiles" instead of "Makefile"