UnknownShadow200

Results 171 issues of UnknownShadow200

``` : i think i found a uhh bug : with the way transparency works on Android : https://i.imgur.com/hVNo946.png : i dont think water or UI is supposed to be...

bug
graphics
Plat-Android

Basically requires using glBegin/glEnd and glCallList. This way we support GPUs using OpenGL before 1.2 and the ARB_Vertex_Buffer_Object extension, which was released in 2003. Also means it works on the...

graphics

The string buffer gets corrupted somehow r20 = length r21 = buffer r22 = i ``` ClassiCube crashed. Reason: Unhandled signal 11 (code 1) at 0x40A4E1195E3993A0 Commit SHA: 800cfe0 --...

bug
crash
Plat-Android

```ClassiCube crashed Reason: Unhandled signal 11 (code 11) at 0x0000000000000048 Commit SHA: 7c16d1e 0x00000000100037359 - ClassiCube(KeyBind_IsPressed+54649) 0x00000000100037691 - ClassiCube(KeyBind_IsPressed+55473) 0x000000001000375A2 - ClassiCube(KeyBind_IsPressed+55234) 0x000007FFF6F32C5FD - libsystem_platform.dylib(_sigtramp+29) 0xAAAAAAAAAAAAAA - ??? 0x000007FFF2A8E662E -...

bug
graphics
crash
Plat-macOS

``` : Error preloading IndexedDB:TypeError: null is not an object (evaluating 'entry.mode') Previously saved settings/maps will be loaded ``` ``` : safari : Just got it today : m1 Mac...

bug
Plat-Webclient

Can't write or read anything to the internal data folder anymore, probably something to do with Android/Data being restricted now ![image](https://user-images.githubusercontent.com/6509348/118473217-135a9380-b74d-11eb-9557-fdbc19b106dc.png)

bug
help wanted
high priority
Plat-Android

![image](https://user-images.githubusercontent.com/6509348/117005293-69314380-ad2a-11eb-92bf-1aee6ff704c8.png) [22:30] : Yea I have only gotten that error in ClassiCube

bug
help wanted
Plat-Android

This makes it easier to integrate the webclient into third party websites, compared to having to remember to externally load it using `preRun`

![image](https://user-images.githubusercontent.com/6509348/130871994-e71db5c3-dc13-4d4f-a58d-a1ef10f9c9df.png) Solution seems to be in `Gfx_OnWindowResize`, move the `GLContext_Update` call to **after** the glViewport call (see glfw issue 80) Check the following still work correctly: - [ ] Carbon...

bug
graphics
Plat-macOS