UnknownShadow200

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Turns out the function doesn't exist on Windows 98, guess I'll have to dynamically load it

As far as I can tell, it would quite a lot of effort to port ClassiCube using one of the available open source XBox 360 SDKs - so maybe someday,...

Unfortunately there hasn't really been much further progress, because I am unable to test in Xenia which makes development on it difficult

You can try downloading executables from the latest run of https://github.com/ClassiCube/ClassiCube/actions/workflows/build_xbox360.yml if you really want to Note that these have been 0% tested. You might be able to get to...

I should have been a bit clearer before - it won't run in Xenia at all, and there's not very much I can do about that

Theoretically as of the latest commit, going in-game might work (I have no way of testing on actual hardware though, so it probably won't)

Still to go: * Session caching (i.e reuse sockets) * Proper HTTP redirection behaviour * Proper socket timeouts * Increase read buffer size? Less important * Hostname to multiple IP...

musl defaults to a stack size of 128kb for new threads it would seem (Threading section in https://wiki.musl-libc.org/functional-differences-from-glibc.html) It does however appear it's possible to compile the ClassiCube executable with...

450b4c921e6af994068d278bb565710d4455feea should resolve this

Due to the effort involved in pushing a Steam update, there is unfortunately no ETA on when this will get done