com.unity.perception icon indicating copy to clipboard operation
com.unity.perception copied to clipboard

Perception toolkit for sim2real training and validation in Unity

Results 108 com.unity.perception issues
Sort by recently updated
recently updated
newest added
trafficstars

Hi! I'm using the Perception package in a URP project, so I'm using the 0.11 version. I want to label objects spawned by users at runtime and refer to the...

Hi, I've recently upgraded to Perception 1.0.0 and I've noticed that there are no annotations being output when making the build for mac - the build is made on my...

In Phase 2 of the tutorial, it is prompted to set Sky Type to None in GameObject to disable ambient lighting so that the effect of light randomizer is visible....

Modified instance segmentation labeler to support aggregating children into a parent's instance segmentation result. This capability is built on changes made recently to labeling to support hierarchical label definitions. Now...

Hi! I'm developing some custom sensors to capture data, but I ran into some problems when trying to develop: 1. In the `SensorDefinition `class, the default `simulationDeltaTime` value (`0.0f`) causes...

enhancement

I am using perception (1.0.0-preview.1) + SensorSDK(2.1.1) + Unity (2022.1.23). I am generating a lot of rocks, I would like to add a "earth_in_hopper" label to every single one of...

Hello, First off, thanks for releasing the new perception package. Looking forward to 2022.2 support. When upgrading existing packages to the new version I noticed that most of my scripts...

bug

Hi, I've been trying out the new occlusion labeler and most of the time it works, but I get some inconsistent behaviour on objects occluded by other other objects of...

Hi, first of all congratulations on releasing the 1.0.0, it's really neat! I have an issue I was hoping you might be able to help me with: We're using unity...

with past days,I want to putting some prefabs on cabinet with randomizer(like drinks putting on the cabinet in real world),But, I can't find some settings to do it.In randomizers,do the...