[email protected]
Tencent/IEG, USTC/GCL Shenzhen, China USTC CG Master
Ubpa
notes and assignments of CG (CMU 15-462/662)
GAMES 102
Ubpa Entity-Component-System (U ECS) in Unity3D-style
Ubpa Graphics Mathematics
App of RTR, PTR and Editor
Header-only, tiny (99 lines) and powerful C++20 static reflection library.
CPU & GPU RTX based on OpenGL
Ubpa Dynamic Reflection
exercises of CG class teached by Prof LiGang Liu in 2018
[ Unreal to Unity ] Exponential Height Fog