cpp17 topic
compile-time-regular-expressions
Compile Time Regular Expression in C++
FrameGraph
Renderer agnostic frame graph library
SPEAR
SPEAR is a integrated domain specific language translating C++17 to SPIR-V at host runtime
bk-tree
🌴 Header-only Burkhard-Keller tree (BK-Tree) library, with different metrics supported
entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
uvw
Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
kengine
Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.