Tim Goll
Tim Goll
I see you already put a lot of effort into this issue, thank you a lot! I fear I don't know enough about these rendering shenanigangs to give you a...
> The convar is, at the moment, to revert to an earlier version of the fix, which disables outlines in scopes altogether. > > This is a very hacky fix,...
Just wanted to note that is is awesome that you two are tinkering so much with this issue. Thank you!
> Sounds awesome! Although i'm not exactly knowledgeable about the outlines library. @TimGoll can probably assess this a lot better than me. Maybe better that you, but I'm still not...
> > Was this functionality used somewhere in our codebase? It is really weird and unexpected behaviour. I therefore agree with your change here. Not sure if it should be...
Ok, I get it now, thank you!
> how can something set their base as something other than weapon_tttbase and still be set accordingly? don't we explicitly filter out things that aren't based on weapon_tttbase? shouldn't we...
However, we should probably iterate over all weapons and check their base. If it isn't the correct one, then we should throw an error in the addon checker. I think...
> > This addon for example uses their own base: https://steamcommunity.com/sharedfiles/filedetails/?id=2705642928 > > But this one doesn't even reference weapon_tttbase because it immediately overwrites it, my understanding was these lines...
> Should definitely still consider removing things that share no lineage with weapon_tttbase, it'll be even more difficult to keep things sorted -- if a user is playing peer to...