3DJ

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On a side note, @kcat do you know if there's any benefit in upgrading eax.dll (EAX Unified)? I've noticed that using [v4.0.1.0](https://www.dll-files.com/download/a7b6dde9db9dd88ad4f658c55cf9d231/eax.dll.html?c=SmtYaFowRXBsYXlEZFZiT2tCZnNudz09) makes EAX 3.0 and lower games query EAX...

Fair enough. I guess I'll just stick with just upgrading within the same major version number to check if it fixes known bugs to minimize/avoid the unnecessary risks. 👌

D*ng it, my bad, [@Kappa971](https://github.com/Kappa971) is right. I jumped the gun here. EAX must've gotten disabled at some point for some reason, so DSOAL HRTF was active but the bug...

@md5xwl How about these? https://github.com/parkchamchi/MiDaS/releases/tag/23.02.18

@123467895 For conversion? we'd have to ask @parkchamchi

Like I mentioned in https://github.com/isl-org/MiDaS/issues/218#issuecomment-1761541243, there's this: https://github.com/parkchamchi/MiDaS/releases/download/23.02.18/dpt_beit_large_512.onnx

also, excuse my ignorance on the topic, but is there something stopping models from using standard aspect ratios/resolution like 16:9 (1920x1080 or 3840x2160) or is the limitation (of powers of...

Idk if it solves your particular issue with sView, but I made this script to add 3D SBS metadata and remux (lossless copy into an MKV container) a video file...

Yeah, XAudio 2.9 is one of the only non-spatial APIs I know that seems to interface explicitly with MSSAPI, but only for virtual surround. > Starting with the Windows 10...

@hl4hck There are [plenty of samples to test the active spatial audio renderer](https://github.com/ThreeDeeJay/Xbox-ATG-Samples/releases) like Windows Sonic, but unfortunately I still haven't found any documentation on how to actually develop a...