3DJ

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Something I noticed the other day. [Opus audio codec track is the default (and arguably highest quality) BUT it doesn't seem to be used for surround tracks, only some AAC,...

Forgot to mention, there *are* Opus tracks with 6 channels, but I've only seen them in VR/360 videos with spatial audio ([4 channels for First Order Ambisonics + 2 channels...

You could [open a feature request on EAC](https://github.com/davircarvalho/Individualized_HRTF_Synthesis/issues/new) to add multi-field HRTF generation, but yea it'd be nice to implement it directly into OpenAL Soft's MHR generator for SOFA files...

@ABoredBunny It's a lot easier now that the app was [released as a "standalone"](https://github.com/davircarvalho/Individualized_HRTF_Synthesis/releases/latest) (it doesn't require the MATLAB app, just the runtime, which is a few GBs but otherwise...

Ohh, I see. I was already planning to request generating HRTFs with uniform elevations so I'm glad to hear there's already a function that should hopefully make it easier to...

@SDX-LV By the way, unless Mesh2HRTF plans to support exporting multi-field SOFA, apparently there's a way to merge multiple SOFAs with differen depths into a single MHR by using a...

@ABoredBunny Hmm this is weird, I get the opposite results: I tried setting `hrtf-mode=ambi3` but then I couldn't hear the near field effect anymore. https://user-images.githubusercontent.com/71472458/196626301-e1f06da3-de3b-4790-bb50-8b63a3a7b949.mp4 Also tried `nfc=true` but it...

> It's possible the way makemhr tries to normalize the HRTF volume for each field/distance causes the near-field effect to become dulled, by not allowing it to become as loud...

> That is what the Near field effect is supposed to be, sounds at a certain distance start to get bassier(There is another problem regarding the near field, regarding parallex...

Ah, yes; I was able to replicate it with `hrtf-mode=ambi3` and `nfc=true` but it still sounds off to me: not just the head-pounding bass but also how it has little...