GeneralsGamePatch
GeneralsGamePatch copied to clipboard
Community Patch to fix and improve original Generals Zero Hour 1.04
Units can teleport into USA Chinook, Helicopter after drop off over impassable terrain. https://github.com/TheSuperHackers/GeneralsGamePatch/assets/4720891/8831f480-26e5-4c33-baac-de4a65f4e499
This change sets the expected EXPLODED death type for the weapon of the USA Missile Defender. It is now consistent with weapons of Tank Hunter and RPG Trooper. The major...
* Fixes #2373 With this change the primary damage of the China TNT Bomb can now hit structures reliably. Before they would hit with their secondary damage most of the...
TNTStickyBomb is placed too far away from buildings and applies secondary damage most of the time
* Perhaps related to #954 TNTStickyBomb applies different amount of damages depending on count and timing. https://www.youtube.com/watch?v=hmqaU-HF9uU ``` Object TNTStickyBomb ;This determines how long the bomb lives before it explodes...
In air game you often send 2 or 3 workers to ur safe from ur cc. They do something dumb though, for whatever reason they run behind the supply and...
This PR is a response to #1016 and aims to address the relatively low experience requirements of Comanches, which have significant potential when it comes to destroying units and buildings,...
* Related to #917 * Related to #1686 * Related to #1685 * Related to #1014 ~~China Helix Napalm/Nuke Bomb~~ China Fire Storm does not give XP to host vehicle...
This change aims to slightly reduce the Helix's ranking requirements so it is a bit easier to rank up. ### Changes include: 1. Reduced Helix experience requirements from [0 100...
This PR aims to reduce the incredible prowess of Air Force Comanches and is intended to address at least one of the problems I previously noted [here](https://github.com/TheSuperHackers/GeneralsGamePatch/pull/1135#issuecomment-1252022265). (This change was...
China ECM Tank is trainable by crushing infantry units. ``` ExperienceRequired = 0 100 150 300 ;Experience points needed to gain each level IsTrainable = Yes ;Can gain experience ```...