real-time-strategy topic

A sub-genre of strategy video games in which the game does not progress incrementally in turns. This is distinguished from turn-based strategy (TBS), in which all players take turns when playing.

List real-time-strategy repositories

MyRTS

22
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5
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Multiplayer RTS game prototype written in Java using LibGDX

gym-microrts-paper-sb3

25
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4
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RL agent to play μRTS with Stable-Baselines3 and PyTorch

Vanilla-Conquer

325
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50
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Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.

OpenRA

14.2k
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2.6k
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Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

ra2

951
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158
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A Red Alert 2 mod for the OpenRA game engine

warzone2100

3.1k
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517
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Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS,...

Thyme

553
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51
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An open source re-implementation of Generals : Zero Hour written in C++.

permafrost-engine

2.6k
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110
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An OpenGL RTS game engine written in C

ATerribleKingdom

775
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147
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Scripting the Timeline for games in creative ways. Includes a small RTS game build on the 'A Mighty Kingdom' assets

Unvanquished

952
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152
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An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)