GeneralsGamePatch
GeneralsGamePatch copied to clipboard
Community Patch to fix and improve original Generals Zero Hour 1.04
See videos in TheSuperHackers/GeneralsRankedMaps#378 Some buildings have large hit boxes which makes units more likely to damage it when not actually hitting the structure. [Arctic Arena ZH v5.zip](https://github.com/TheSuperHackers/GeneralsGamePatch/files/12841138/Arctic.Arena.ZH.v5.zip)
See videos in TheSuperHackers/GeneralsRankedMaps#378 Looks like we need to make a pass on building model setups. I assume INI setup issues. [Arctic Arena ZH v5.zip](https://github.com/TheSuperHackers/GeneralsGamePatch/files/12841138/Arctic.Arena.ZH.v5.zip)
In VZH Laser Tanks require 1 power to operate, this is not only a weird mechanic, but it creates a few issues: 1. It makes Laser Gen pretty defenseless when...
The disabled binary shower particle effect causes a memory leak and eventual crash.  `DisabledEffectBinaryShower0` is the "0" effect, which spawns a `SlaveSystem` of the `DisabledEffectBinaryShower1` "1" effect as part...
* Follow up for #2339 This change improves Spanish dialogs.
This PR is a response to #1254 and aims to strike a balance between reducing the strength of Air Force General's Chinooks and preserving the original feeling and traditional gameplay...
* Refers to #2097 * Related to #2355 This change increases the Internet Center sabotage duration of the GLA Saboteur from 15000 to 60000 ms. This bumps the average gain...
* Follow up for #1530 * Related to #1135 This change makes AFG Comanche Countermeasures by up to 21% weaker. ## Stats | Type | Original AFG Armor | Patched...
GLA Battle Bus transitions to second life from damaged model (D) to undamaged model to really damaged model (D1). https://user-images.githubusercontent.com/4720891/213918576-f9e615b0-59fc-42dd-8399-0e39be844a75.mp4
This change sets the EXPLODED death type for GLA Demo death weapon. This affects the small death explosion weapons of GLA after Demolitions Upgrade.