Uladzislau Nikalayevich
Uladzislau Nikalayevich
How?
I can be wrong, but a server set `client` variable by using a client connection socket.
Does it return shared scripts twice here? Is it expected behavior? ```lua local list = getResourceFiles("all") ```
> @TheNormalnij will u please update the wiki? Let me know if u need advice Yep
Does it work like resetMapInfo but client side?
Check conversation in #547. We need a way to know why a component is hidden. @qaisjp suggested ```lua bool isPlayerHudComponentVisible(string component, bool checkEnabled=true) ``` I'd like to keep `isPlayerHudComponentVisible` only...
It's not a bug. Current behavior prevents additional cursor managment in scripts. You can use `showCursor` without thinking about other resources. Global behavior adds much pain for scripters. It looks...
> If you need to show cursor depending on the state, you have isCursorShowing. You should use events and binds to control the state. `isCursorShowing` has many edge cases. >...
> if you properly utilise `isCursorShowing` then you wont soft lock any player. Only if you put this check with 'onClientRender' to show cursor when it returns false. And you...
> huh? Why `onClientRender`? Because there is no another option to do it with `isCursorShowing` in independent resources. If you know one, provide it. There is always a combination of...