SmileyAG
SmileyAG
> It isn't a good idea to play OpenAG with BXT though I playing without BXT in AG lmao, I just launched AG and typed `customtimer` and some message in...
> > > What is that for? Disables dynamic lights from explosions, rockets and flashlights.
> > > What's the benefit? 1) Framerate 2) Fixes the flashlight bug when viewmodel with `r_dynamic 0` be still highlighted. https://user-images.githubusercontent.com/58108407/142161089-9ba7075e-51e0-4627-902d-6154fc56fbe8.mp4
> > > > would solve the issue of beginners who have no experience at research. > > how'd they find out about this command then 1) from answer in...
It was already implemented in HLInspect, so you can take that sources: https://github.com/Matherunner/hlinspect/blob/c2ca75017b47bce6dedaccba4483d115441f6b29/modlib/internal/gamelibs/graphics/tri.go#L42-L71
> > > Do you have a dump file you can share? https://github.com/ValveSoftware/halflife/issues/3147#issuecomment-928196481
I could not say about Counter-Strike 1.6 anything, but Half-Life crashes at least fails on steamclient.dll, look to dumps from @hobokenn for researching HL crashes, I will also try to...
> > > I have reproduced the crash on Linux and the assert message in `journalctl` matches with what i have on Windows: [journalctl and bt](https://gist.github.com/hobokenn/9ade36c8fd5c71c72c80ea72fe901e05). A few more Windows...
@YaLTeR I finished thumbnails for all other HL1 mods from **discord_integration.hpp** file, download it: https://drive.google.com/drive/u/0/folders/1_QQdazZGDh83K_frWMHxgiD_zt4dyTj6
I forgot to tell months ago that freeze thing is also disappears if some of debugger attached to **hl.exe** process. So I wonder is it possible to use some functions...