Simarilius-uk
Simarilius-uk
How about rather than the 0123 buttons we have a drop down that we populate from a text file in resources, then people can add their own to that list...
I meant we have a text file with some presets somewhere thats easy to get to and edit. wouldnt even bother adding the way to save more to the ui,...
I mean if you can be bothered doing all that, great, but how about for first you just slap the buttons in and load from a file? :D
fixed my effs commit.
https://discord.com/channels/717692382849663036/1044649636889116824
That was totally not what I meant, but is also a good idea.
do you want to be able to rig and animate for use in blender or to do stuff to go back into game?
Have this in work in my github. Deletions via archivexl is done, looking at modifications/additions now
moving static, basic instanced and destructibleInstanced work (I need to test arrays of instanced)
I want to add some logic to the ent import to not double import the head if it imports a multimesh body, and need to sort out setting the appearance...