Cyberpunk-Blender-add-on
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Inkwidget import?
I'd love to be able to rig and animate the screens in vehicles. I imagine it might be possible by using the inkatlas as a UV map and importing each widget as a plane. Not sure how the animations are controlled though.
do you want to be able to rig and animate for use in blender or to do stuff to go back into game?
Primarily for use in Blender.