SeaOfPixels
SeaOfPixels
Standalone. No other mods installed. It seems to have stopped happening when not in multiplayer. The other player had the glowing effect, and the crash only happened when near them....
Updated the report to calrify that this seems to happen when another player is in the game and has the glowing effect. Their held items will flicker which causes the...
Hoping this gets fixed. To clarify, this happens with glowing entities in general.
Bumping this, would like to see a fix as I cannot figure out how to get broken elytra textures to display even with the nbt workaround.
New Default+ v1.68 [MC1.20-1.20.1], OptiFine_1.20.1_HD_U_I5, and my provided OptiFine settings from [https://powerups4u.wixsite.com/seaofpixels/optifine-settings](https://powerups4u.wixsite.com/seaofpixels/optifine-settings).
23w32a added this mechanic to vanilla with [MC-259982](https://bugs.mojang.com/browse/MC-259982), and it will need to be made to work with CIT armor.
Hoping for a fix soon, this is the last major bug effecting resource packs (other than [https://github.com/sp614x/optifine/issues/7234] but that's more minor).
In the latest release of my pack I set the speeds to 1.0 as a temporary fix for this bug, but the sky still speeds up towards the end of...
This fixes the speeding up and slowing down, but it doesn't fix the sky still using the old literal rotation method rather than simulated.
I explained it in the post above, the way the sky rotates changed between OptiFine 1.19.2 and OptiFine 1.19.3, even with your axis fix. The rotation method is now back...