Krzysztof Bogacki

Results 82 comments of Krzysztof Bogacki

@SveSop There could be some other parameter passed by the game's Vulkan renderer to `vkCreateDevice` which causes it to fail but DXVK failing with `err: DxvkAdapter: Failed to create device,...

> VkPhysicalDeviceLineRasterizationFeaturesKHR Weird, this doesn't happen to me and looking at DXVK code I don't see why would this be reported. But you're probably right that it's likely to be...

Not a problem, I think we already know everything we _can_ know without NV's assistance. Let's just wait and see if my report catches anyone's attention. > I suppose this...

@SveSop > Unsure how these "sleep/latency" calls from NVAPI is supposed to be used.. inserting something in each "frame"? DXGI frame? Take a look at https://developer.nvidia.com/performance-rendering-tools/reflex, SDK docs and other...

It's more or less what I intended to do (and then send it for inclusion to Staging) but I found myself quite busy lately. I think what we already have...

> I looked a bit at your other branch, but i think if that was to be used it would perhaps need something in `configure` to check for the header,...

@jp7677 Done, see https://github.com/Saancreed/wine-nvml/releases/tag/v0.1 I'd be grateful if you guys checked on your machines if attached binary release correctly works with Proton 6.3 and/or Experimental with runtime enabled. > And...

> I know they have that stance when it comes to vendor specific things. What does that leave for nvml? Sadness, I suppose? But even if upstream is not interested...

> https://github.com/SveSop/nvidia-libs.git Looks cool and seems like a good way to keep these modules alive if Staging drops related patchsets. I'll take a closer look sometime soon. > Ended up...

This looks like something of interest from the logs: ``` 2165.492:0128:012c:trace:loaddll:build_module Loaded L"C:\\Program Files (x86)\\Steam\\gameoverlayrenderer64.dll" at 0000000180000000: native 2165.492:0128:012c:fixme:steamclient:manual_convert_Set_SteamAPI_CCheckCallbackRegisteredInProcess_func_156 not implemented! 2165.538:0128:012c:warn:seh:dispatch_exception backtrace: --- Exception 0xc0000005. ``` I guess Proton's...