Krzysztof Bogacki

Results 82 comments of Krzysztof Bogacki

Welp, my sample works for me when I do that. Check if it's searching correct directories for that library, e.g. when I compile with `-Wl,--verbose -Wl,-l:ntdll.so` the linker prints something...

@ryzendew I have no idea how you did this but your so-called vkd3d log doesn't have a single line of message from vkd3d-proton so it's actually fairly useless. Anyway, some...

Regarding NVAPI crash, I filed https://github.com/jp7677/dxvk-nvapi/issues/115 to track this on our side. Right now it expects `NvAPI_GPU_GetGpuCoreCount` to succeed which is implemented using NVML so it fails if [wine-nvml](https://github.com/Saancreed/wine-nvml) is...

Latest [Experimental _bleeding edge_](https://github.com/ValveSoftware/Proton/releases/tag/experimental-bleeding-edge-7.0-39205-20230329-p30c9ec-web461b-d306919-v97d8e9) should contain a fix for the game crashing when NVAPI is enabled. This should in turn allow DLSS to be used. Interestingly, it appears that FPS...

It's either that or Steam client didn't pick up the new version yet. In the meantime, you can take `nvapi64.dll` from the GitHub Actions artifacts [here](https://github.com/jp7677/dxvk-nvapi/suites/11899632728/artifacts/622769437) and replace Proton's library...

Cool, I suppose we just need to wait a bit longer for that.

> different drivers @shelterx Including 510 series?

Well, give it a try, it was the last series that didn't exhibit that problem for me. On my current machine I can't even do that again myself because 510...

I suspect NV 515 driver bug, try downgrading to 510 or enable VSync and limit your FPS to 30.

@kakra One thing that works for me is using Mangohud with `MANGOHUD_CONFIG=fps_limit=30,vsync=3` I tried to report this to Nvidia via email about 3 months ago but I got no response....