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Free (as in freedom) open source clone of the Age of Empires II engine 🚀

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It seems that getting in the way of your own projectiles causes friendly fire. ![image](https://cloud.githubusercontent.com/assets/245867/15094707/04e70416-1462-11e6-8655-5d4683eeb74b.png)

bug
lang: c++
area: simulation
blocked

It is possible to build on non buildable terrain (eg: water, ice) if it touch a walkable terrain. Destroying the building doesn't restore the previous terrain. It is also possible...

bug
lang: c++
area: simulation
blocked

when I remember correctly this was not possible in the original game ## Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/26235707-the-king-can-kill-enemy-units-too?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github).

bug
lang: c++
area: simulation
blocked

and he doesn't keep distance to enemy unit. ## Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/26235636-monk-kills-enemy-unit-instead-of-converting-to-own-team?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github).

bug
lang: c++
area: simulation
blocked

When I have a group of archers and attack the enemy villagers, one random archer from my group takes damage too. ## Want to back this issue? **[Post a bounty...

bug
lang: c++
area: simulation
blocked

No more words are needed. ## Want to back this issue? **[Post a bounty on it!](https://www.bountysource.com/issues/26170719-archers-can-t-kill-sheep?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github)** We accept bounties via [Bountysource](https://www.bountysource.com/?utm_campaign=plugin&utm_content=tracker%2F371436&utm_medium=issues&utm_source=github).

bug
area: simulation
blocked

All user interaction should be recordable/scriptable. - keystrokes - mouse movements - scrolls - clicks This is related to networking and multiplayer, but also could be useful for reproducing bugs....

lang: c++
to-discuss
blocked

This is a fun one. Steps to reproduce: 1. Start openage 2. Create four male villagers 3. Create a construction site for a building 4. Enter actions mode 5. Select...

bug
lang: c++
area: simulation
blocked

Would be nice if you can add support to build a bridge in game mode. This is posible in map editor but not in game. Thanks. ## Want to back...

nice new thing ☺
area: simulation
blocked

I encounter `Data didn't contain opus stream: /assets/converted/sounds/6042.opus`. I checked and confirmed that the absolute path to the file was correct, and pointed to a real file on my computer....

bug
os: macos
lang: c++
area: assets