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Archers can't kill sheep
No more words are needed.
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Hello, I am new to the openage project and have chosen fixing of this bug as my first contribution, and will attempt to fix it. I have checked the behavior of ranged as well as melee units when it comes to attacking sheep in the original game.
The interactions are as follows:
For enemy sheep:
Ranged unit with attack range larger than sheep conversion range: attack on rightclick Melee unit : attack on rightclick, but stop movement once sheep is converted
If the sheep is friendly, the attack cursor is displayed, and the unit only approaches the sheep
As the conversion mechanic does not seem to be implemented yet, I will try to do my best to implement this behavior in accordance with future implementation of the conversion mechanic.
Can I work on this issue?
@Chinmaygoyal This issue is depending on the implementation of the new gamestate, that means it can't be really worked on right now. If you are eager to help in this project please contact us on our matrix channel to talk about things that can be done right away. :-)