RuedigerLP
RuedigerLP
- [x] Includes #1028 - [ ] Tutorial - [x] Filters: - [x] Match-Started, Match-Running, Match-Finished #689 - [x] Grounded #823 - [x] Observing, Participant #645 - [x] Score #698...
An attribute for Control Points that resets it to neutral state, triggered by a dynamic filter.
Transfer function and filter: a filter that controls to whom a flag can be transfered by right/left clicking (punching) the other player / maybe also a way to steal the...
Atm if an item is on prevent-shareing="true" and you drop it it will just get removed, id suggest not removing it but just preventing it from even being dropped. Or...
Whn carrying the flag and applying a kit witha clear tag the banner that represents the flag being carried gets removed.
A kit component that displays a message either in chat, as a title/sub-title or above the hotbar, for the player that recieves the kit. I think it could be rly...
So if u change something in the xml and dont change the version number it will recognize the change if /recycle is used, but cycling to another map and then...
for example something like this angle="!x,y,z"
In 1.12 pgm there was a feature that would allow particle beams like from flags to be defined in xml on their own.
i think id would be good if the gamemodes module would at least ignore unknown gamemodes, if a map was a new gamemode it wouldn't be possible to assign it...