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Force reset attribute for Control Points

Open RuedigerLP opened this issue 3 years ago • 1 comments

An attribute for Control Points that resets it to neutral state, triggered by a dynamic filter.

RuedigerLP avatar Nov 27 '21 15:11 RuedigerLP

this is like an old issue but i saw it in the actions thing and ngl this would make ctp gamemode (round based capture point) way easier and you could try doing more interesting ideas like independent capture times (specifically for ctp) with this

lefckntea avatar Jul 15 '22 11:07 lefckntea