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Georgia Tech RoboJackets Software for the RoboCup Small Size League

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## Description Updating the line tactic end points in the Penalty_Offense and Penalty_Defense tactics ## Associated Issue **update line tactic start points for penalty situations according to rules** on ClickUp...

## Description New SW tutorial. Currently intended to go with general SW training--RC members will be expected to watch the video lectures, for their general understanding of robotics topics, ROS,...

## Description opening it for others to see. [kyle's initial thoughts ](https://docs.google.com/document/d/1iUmsNuLNqt53Rc8g92kJSHsG4YLpZzdnKZl3MzAaMno/edit?usp=sharing) ## Associated / Resolved Issue Resolves # or [ClickUp card](link-to-clickup-card) ## Design Documents [Link](link-to-design-doc) ## Steps to Test...

## Description Merges field comp branch into ros2 so we can keep developing with the new gameplay test plays. Tested on field comp 7/24. Will break some things. See "TODO:...

## Description Describe your pull request. ## Associated Issue Issue #??? ## Design Documents [Link](link-to-design-doc) ## Steps to test ### Test Case 1 1. Step 1 2. Step 2 3....

## Description Title. Supersedes #1904. ## Associated Issue Resolves #1559 ## Design Documents TODO: attach that diagram kevin made. ## Steps to test ### Test Case 1 1. Step 1...

area / planning-motion
area / soccer
area / AI
area / plays
exp / legendary (∞)

we should make all of these is_done methods also constexpr. You cannot make virtual functions constexpr in cpp17 which we use right now, but when I switched to cpp20, this...

area / support
priority / wishlist
exp / expert (3)

Pull request: #1911 Link to TODO, or file number/line: path_target_planner.cpp:line 61 The is_done() methods in gameplay are not connected to the is_done() calls in the planner, so there is essentially...

area / planning-motion
area / AI
priority / high
exp / legendary (∞)
pull request todo

## Description Includes score in situation analysis

## Description Updated offense play that passes to the robot that is closest to the goal unless the robot is close enough to the goal to shoot. ## Steps to...