RedMser
RedMser
I don't believe there exists a similar API on Linux to change a window's parent without doing "always on top". Multiple different window managers makes this harder as well. PRs...
@Geometror The node's internal flag was removed in https://github.com/godotengine/godot/commit/a81561cbd960d4787ea0dbd68f60f0af67323721 (expand the diff of `graph_edit.cpp` then go to line 2762).
I've taken VSCode's auto completion score code [[1]](https://github.com/microsoft/vscode/blob/main/src/vs/base/common/filters.ts#L574)[[2]](https://github.com/microsoft/vscode/blob/main/src/vs/editor/contrib/suggest/browser/completionModel.ts#L215) (MIT licensed) and implemented it into [a GDScript prototype](https://github.com/RedMser/godot-vscode-autocomplete). It works really well from my limited testing (even without having *any* context...
Isn't the API from #241 what you need? It's only available in latest master, not in crates.io. I used this API to parse, edit and serialize a .ftl file without...
Sorry it took me a while. Updated to use a check button, since I think this UX is clearer.
> Something is wrong with undo: Same bug existed for changing the shrink flags in that same popup as well. I fixed both by replacing `_edit_set_state` with the same set...
As a workaround, you can [download the XMLSchema.jsonschema](https://raw.githubusercontent.com/highsource/jsonix/master/nodejs/scripts/jsonschemas/w3c/2001/XMLSchema.jsonschema) and change the references to link to it via a relative path (or a self-hosted domain).
> Maybe there could be a bot which would analyze incoming pull requests and automatically notify the author that there's small issues around the edited code if they are catalogued...
@AThousandShips I updated the proposal to make it clear that changes should be limited to style changes. I totally agree that refactors should not count here, so I clarified "paper...
Since it generally seems like there is interest in this, I've created https://github.com/godotengine/godot/issues/91521 as the tracker issue. Feel free to contribute typos/papercuts you're aware of, either by editing the issue...