RedDevilus
RedDevilus
[DescriptorDump_DDR_Mat_for_PlayStationR3.txt](https://github.com/PCSX2/pcsx2/files/10682172/DescriptorDump_DDR_Mat_for_PlayStationR3.txt) Not sure if this Dancing Mat as provided on Discord will work which was targeted for PS3 originally: 
Can you test this again if it's still an issue?
> Issue seems to have gotten worse, with even native having corruption issues on 1.7.3620 >  > Can you try blending tff deinterlacing? We have a new default deinterlacing...
Could you properly fill in the template please? It's there for a reason. ``` Describe the bug To Reproduce Expected behavior GS Settings Emulation Settings GS Window Screenshots System Info...
1.7 dev 18 Seems the game is sensitive. TLB misses: (EE pc:0020E9E0) TLB Miss, addr=0x205a66c [store] (EE pc:0020E9E0) TLB Miss, addr=0x205a6b8 [load] (EE pc:0020E9E0) TLB Miss, addr=0x205a670 [load] (EE pc:002138A8)...
I tested this a week or 2 ago and it was still broken.
AetherSX2 is still based on PCSX2, so makes sense it shares the same quirks.
Could be a quirk or a more sensitive part of the game.
In my random bit of testing, the blackscreen issue for narnia game is replaced with a flickery image layered on top instead.  Not sure if bmp will help here...
Related: https://github.com/PCSX2/pcsx2/issues/8403