Qendolin

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I don't like how GH automatically closes issues :(

I think I've fixed this bug, can't remember

This is something that I have to fix on my end. The issue occurs because BC expects vanilla fog and doesn't adjust it's calculation when the Fog mod is installed....

As mentioned a few months ago on discord ([link](https://discord.com/channels/507304429255393322/566418023372816394/1355590669569228933)), it might be a good idea to split this PR up, because the global directories are a lot more complicated to...

For me when I disassemble ships using this patched version, the model of the ship remains in the world. Reloading chunks with F3+A makes it disappear as it should.

I can't currently update the 1.20.1 forge version, until https://github.com/architectury/architectury-loom/issues/274 is fixed

> Additionally, the latest snapshot of minecraft allow clouds to be viewed from much farther distance. Could this also be integrated into better clouds when using the Vanilla appearance option?...

FYI this issue is basically resolved. BC has settings to disable the glow around the moon altogether, as well as settings to math the rotation axis of the shader (needs...

The config is working as intended, the sunset and sunrise times interpolate the day and night brightness. Since day and night brightness are by default 100% no effect is observed....