Better Clouds: Clouds directly above you are white at night
Minecraft Version
1.20.1
Shader Version
9.0a
Fabric Version
0.16.9
Shader Settings
SIMPLE_AUTOEXP=true
BLOOM=false
SHADOW_CASTING=false
SHADOW_DISTANCE_SLIDER=0
V_CLOUDS=0
VOL_LIGHT=0
AA_TYPE=0
SHADOW_QTY_SLIDER=1
REFLECTION_SLIDER=1
CLOUD_REFLECTION=false
Other Mods Installed
[✔] accelerated-decay-fabric-3.0.1+mc1.20.1
[✔] adv_nuker-1.20-1.4-fabric
[✘] advanced-ui-scale-1.2.1-1.20.1.jar (disabled)
[✔] alternate-current-mc1.20-1.9.0
[✔] architectury-9.2.14-fabric
[✘] audio_engine_tweaks-1.2.5-MC1.20.1 build 2.jar (disabled)
[✘] badhorsefix-fabric-2.1.0.jar (disabled)
[✔] betterbiomereblend-1.4.2
[✔] better-clouds-1.3.22+1.20.1-fabric
[✔] BetterGrassify-1.3.0+fabric.1.20.1
[✔] betterwalls-3.5.1
[✘] blanket-client-tweaks-1.1.4.jar (disabled)
[✔] c2me-fabric-mc1.20.1-0.2.0+alpha.11.13
[✘] carpet-fixes-1.20-1.16.1.jar (disabled)
[✔] Chunky-1.3.146
[✔] cloth-config-11.1.136-fabric
[✘] CollisionFix-1.0.1.jar (disabled)
[✔] connectiblechains-2.2.1+1.20.1
[✔] craftsense-1.20.1-v1.0.7
[✔] Cull Less Leaves-1.4.2+1.21-fabric
[✘] darkness-fabric-1.2.0+mc1.20.1.jar (disabled)
[✔] DiagonalFences-v8.1.4-1.20.1-Fabric
[✔] DiagonalWindows-v8.1.4-1.20.1-Fabric
[✔] DistantHorizons-2.2.1-a-1.20.1-forge-fabric
[✔] enhancedblockentities-0.9+1.20
[✔] entityculling-fabric-1.7.1-mc1.20.1
[✔] exordium-fabric-1.2.1-mc1.20.1
[✔] fabric-api-0.92.2+1.20.1
[✘] fabric-carpet-1.20-1.4.112+v230608.jar (disabled)
[✔] fabric-language-kotlin-1.12.3+kotlin.2.0.21
[✔] fasterrandom-5.1.0
[✔] ferritecore-6.0.1-fabric
[✔] fishingrodfix-1.20.4-0.3
[✔] ForgeConfigAPIPort-v8.0.0-1.20.1-Fabric
[✔] fpsdisplay-3.1.0+1.20.x
[✔] fzzy_config-0.5.6+1.20.1
[✔] highlight-fabric-1.20-2.0.1
[✔] Icterine-fabric-1.20.0-1-1.3.0
[✔] indium-1.0.34+mc1.20.1
[✔] iris-1.7.5+mc1.20.1
[✘] iris-flywheel-compat-fabric1.20.1+1.1.4.jar (disabled)
[✔] krypton-0.2.3
[✘] lambdynamiclights-2.3.2+1.20.1.jar (disabled)
[✔] lithium-fabric-mc1.20.1-0.11.2
[✔] logarithmic-volume-control-1.0.0-1.20.1
[✔] mcfc-0.2.2-alpha.2+1.20.1-fabric
[✔] memoryleakfix-fabric-1.17+-1.1.5
[✔] modelfix-1.15-fabric
[✔] modmenu-7.2.2
[✔] moonlight-1.20-2.13.25-fabric
[✔] moreculling-1.20.4-0.24.0
[✔] noisium-fabric-2.3.0+mc1.20-1.20.1
[✘] owo-lib-0.11.2+1.20.jar (disabled)
[✔] particle_core-0.2.5+1.20.1
[✔] PuzzlesLib-v8.1.24-1.20.1-Fabric
[✔] quickbench-4.1.0+mc.1.20.1
[✔] RailOptimization-1.20(.1)-1.0
[✔] redstonepen-1.20.1-fabric-1.5.31
[✘] reeses_sodium_options-1.7.2+mc1.20.1-build.101.jar (disabled)
[✔] ridingmousefix-1.0.0
[✔] seamless-2.2.2-fabric-1.20.1
[✘] sodiumdynamiclights-fabric-1.0.9-1.20.1.jar (disabled)
[✘] sodium-extra-0.5.4+mc1.20.1-build.115.jar (disabled)
[✘] sodiumextras-fabric-1.0.6-1.20.1.jar (disabled)
[✔] sodium-fabric-0.5.11+mc1.20.1
[✘] sodiumoptionsapi-fabric-1.0.5-1.20.1.jar (disabled)
[✘] staaaaaaaaaaaack-fabric-1.20.1-1.5-71.jar (disabled)
[✔] starlight-1.1.2+fabric.dbc156f
[✔] threatengl-fabric-1.3.3-release.1
[✘] tooltipfix-1.1.1-1.20.jar (disabled)
[✘] videotape-1.3.0.jar (disabled)
[✘] VulkanMod_1.20.1-0.5.0-build.1.jar (disabled)
[✘] worldspecificviewdistance-0.2.1+1.20.jar (disabled)
[✔] YetAnotherConfigLib-3.6.1+1.20.1-fabric
Operating System
Windows 11
GPU
RX 580
Issue Description
There's a large square patch above the player where the clouds are rendered white instead grey/black. It follows the player. See screenshots.
Steps to Reproduce
- Install Better Clouds mod and this shader.
/set time midnight
- Look above you
Here's an MC-Log of a session: https://mclo.gs/NCf2wS0 (just launched and entered a world, not a huge log)
Also confirmed this with a clean installation, where only Iris, Sodium, Indium, Better Clouds and ofc this shader was installed.
Unfortunately, it seems to me that the effect is the result of a fundamental incompatibility between the mod and the shader, and it's beyond the shader's control to fix the issue. For some reason, the clouds are modified in the same way as the sky, but without considering the Moon/Sun rotation. If you disable the Sun/Moon rotation in the shader's advanced options, that modification will match the one applied to the sky (a glow around the moon).
FYI this issue is basically resolved. BC has settings to disable the glow around the moon altogether, as well as settings to math the rotation axis of the shader (needs to be configured manually). Unfortunately I don't know of a way to match the two automatically.