Qendolin
Qendolin
The issue is more general. It also happens when mixin transformation failed.
Any chance of this being fixed?
Yes, it did. How is that possible😂? All shedaniel had to do was make this issue a high priority and it fixed itself?
Maybe we have to pray or set the issue priority to super high to magically fix gniftygnome's issue as well.
Running `.\gradlew --refresh-dependencies` and the issue is back, 1.20.1 Forge broken once again. Very odd.
Thanks for the report, but I don't think I'm going to fix it.
I'm not really sure if it makes sense to keep the existing, simple node
I should note that the strength and base height parameters don't work exactly like in the existing node. It's just a simple `value * strength + base`
One issue I've found is that high sample counts (4k or more) often result in crashes with textures above 512 resolution. However this is more of an issue with MM...
I have a version in the works that uses an iterate buffer. That makes it more stable. And I've improved the quality further. Future Work (not in this PR): See...