Pyrofab

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I've been dying to use Jetbrains annotations everywhere in my PRs. With that said, would Fabric Loader accept a compile-time dependency on those ?

I did not consider using nullness annotations for runtime checks. That is an excellent idea, it could use a new `NonNullConstraint`.

Hi, I don't think we will be able to do much without more information. Do you have a crash report (in the `crash-reports` directory) or a log file (in the...

Fixed the first one, not familiar enough with cascade sound code to fix the second one, rest may have to wait for a Lodestone update

Just tried, the issue still seems to occur on 1.7.0-alpha.2 - only the non-relocated artifacts get included.

Thanks for your work ! A first "working" version of Satin for 1.21.2 has been released, could you try merging in the new code and testing the changes in this...

As a note, updating Astro would also benefit #232. Unfortunately I don't have specific Astro knowledge, but if you pushed a draft PR with your first batch of changes I...

Apologies, Minecraft kinda broke everything with this one, and I haven't had much time to update. Help would be appreciated, but either way I'll try to get some progress done...

Update: Sorry, was very busy with other stuff lately. I started [documenting Minecraft's new shader loading process](https://github.com/Ladysnake/Satin/blob/7da140228c1946ffa707da905c497fd6bc2e950c/1_21_2_model.md), which is a good first step for the inevitable rewrite.

Thank you ! Current status : I fixed some compile issues and I'm starting to understand the new frame graph system in post process effect. Seems like there is some...