Pyrofab
Pyrofab
Apologies, no good news yet, this update kinda hit my motivation. One thing I can say though is that mods' shader JSONs will also have to be updated, I'll try...
Update : I'm not sure what to do, every update starting with 1.21.2 brings new breaking changes, and it's now clear that it will keep getting worse until Vibrant Visuals...
I meant like, do mods depend only on the basic post process shader loading feature, or on more APIs, like depth access, custom render layers, matrix maths, etc.
Update : 
[v3.0.0-alpha.1](https://github.com/Ladysnake/Satin/releases/tag/3.0.0-alpha.1) is out for 1.21.2-1.21.4, with a limited feature set. I'm closing this issue, but I've opened a discussion for the whole update : https://github.com/Ladysnake/Satin/discussions/55
Could be nice, but some of the changes associated with this feature are breaking changes, so those couldn't be backported. Additionally I don't have much time to spend on backports,...
Huh, does this prevent you from loading the project ?
It's definitely not a new error, but all the other people who got it over the years said it wasn't actually breaking anything. The annotation in question has been removed...
That is very weird to be honest, I have next to zero clue how this can happen
Oh I like the sound of that. Although my initial idea for the warden was more making it actually blind - could you maybe post some screenshots of the shader...