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Lot's of bugs in 1.20.1 version

Open Vi-Tul opened this issue 1 year ago • 4 comments

Sorry for posting an issue report without any description, I just accidentally pressed spacebar XD

Anyway, this is a list of found bugs:

  • Splashes always occure in the center of a block. Video demonstration: https://clck.ru/37QG9Z
  • The cascade sound is really quiet, even with 200 volume multiplier. Video demonstration: https://clck.ru/34gymR
  • No cascade fog, allay trails, fireflies, improved ghast fireballs, dragon fireballs and breath, spectrall arrows, and glow squid particles with enabled shaders (tested only using Iris Shaders mod)
  • Broken ULTRAKILL animation

Vi-Tul avatar Jan 02 '24 17:01 Vi-Tul

Fixed the first one, not familiar enough with cascade sound code to fix the second one, rest may have to wait for a Lodestone update

Pyrofab avatar Jan 07 '24 23:01 Pyrofab

Tried 736433b and now the splashes are spawning downwards underwater.

https://github.com/Ladysnake/Effective/assets/116660522/48523314-c220-49a0-be53-949b573934e0

CarlMichaelFabe avatar Jan 10 '24 22:01 CarlMichaelFabe

yea the cascade sounds are bugged. they are very quiet and for some reason come from the wrong direction. maybe it's not compatible with the ambientsounds mod ?

szunakabeats avatar Feb 04 '24 10:02 szunakabeats

Yeah, lodestone isn’t compatible with iris shaders (It modifies core particle shaders and Iris being the dumbass it is just completely overrides them). It would be nice to find a fix to the splash particles ASAP. It may be possible to just rotate it 180 degrees across either the x or the z axis, just putting that out there if anyone can try before I get round to it.

ghost avatar Mar 22 '24 07:03 ghost

All but the last one fixed in the latest Fabric version

doctor4t avatar Sep 19 '24 20:09 doctor4t