Pyrofab

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Could you try again with beta 15 ? Shouldn't depend on load order now.

Damn o_O Does this happen with specific mods ?

Yeah, I figured it was of interest in some way, but it clearly does not happen with only requiem so it would be super helpful if I could know which...

Probably related to #567, thanks for the additional details 👍

Hmm, can't reproduce it myself on multiplayer, is it linked to specific mods ?

Has this been tried with Humanity II or only with Humanity I ? Level I enables item drops, level II enables experience drops too.

Haven't looked at Exile's code yet, but [here's where Requiem enables player drops](https://github.com/Ladysnake/Requiem/blob/1.17/src/main/java/ladysnake/requiem/mixin/common/humanity/LivingEntityMixin.java#L69). If Exile drops its experience outside of this method, or earlier than Requiem's injection, it will see...

Sorry for the delayed response - the warnings were supposed to disappear after the first load, I'll have to see why that is not the case.

That is indeed a pretty big change, but I believe it to be a good one. In my experience having to hold onto the provider passed in the constructor also...

> Why would the auto sync setters need to take the provider as an argument? Not the writers, the components' own setters. It's a common pattern that calling e.g. `component.setMana(int)`...