Mirsario
Mirsario
This is a TML issue, introduced with the audio rework.
@Someone65 Melee is quite OP even within vanilla content with Overhaul for now, and will receive nerfs in the next non-lettered beta. In addition, however, Calamity may have tons of...
I don't think 5.0 currently has Wet debuff applying from water-ish projectiles. In fact, there's only one Player.AddBuff call, and it's for the mana chanelling visual buff. +Can you record...
Duplicate of #101
Not sure why I didn't close this right away.
Resolved now. Thanks, @Mephodio! I tried to resolve this myself at first, but that one maven repo going down was a problem. Reached out to its owners weeks ago, but...
I should definitely make tag definition be per-type, actually. Fields really don't scale well when you think of default definitions accompanying them 99% of the time.
The idea of integer-expecting strings like "{0}% decreased damage" seems very much fine, but people may shoot themselves in their knees by relying on partial strings like "Grants immunity to...
Nice. @JavidPack The idea is that we would have a method on DamageClass that would return the specific suffixed ClassName locale if it's defined, and just use the generic one...
Cannot reproduce. Send me a client.log file from a session where this issue has occurred. `Install Directory/tModLoader-Logs/client.log`