Max Whitehead
Max Whitehead
Potential fix for this seems to be using border-less fullscreen mode: https://github.com/fishfolk/bones/pull/391
To confirm last discussion - redirecting both stdout/stderr with `&>` does seem to work. Going to work on logging to appropriate directory for platform and rotating log files.
This is partially handled - when all players DC, player is notified with option to leave game. When only a subset of players DC'd, should continue game but add UI...
This looks relevant: https://gitlab.com/gilrs-project/gilrs/-/issues/162
This was allegedly fixed in new gilrs, however because we are not keeping up with bevy, may not get this fix from upstream if they pin version too narrowly, will...
Fixed by #1032 & https://github.com/fishfolk/bones/pull/475, thanks @RockasMockas
lol @zicklag I need to be more careful about my TODO comments I guess, didn't know they'd open issues. Probably for the best as this way I actually will clean...
@nelson137 definitely a tricky one... We use cargo dep resolver `2` (https://doc.rust-lang.org/cargo/reference/resolver.html#feature-resolver-version-2) This means that cargo will add feature flags if another thing being built has them. Problem seemed to...
> I think a better solution would to be to move all dependencies to the root of the workspace and then use the `anyhow = { workspace = true }`...
> I think some of the confusion regarding `cargo b --workspace` might be caused by the fact that the matchmaker isn't in the `framework_crates` folder and we set the default...