Max Whitehead
Max Whitehead
Submitted an update for Jumpy at #1558
We could look into: https://github.com/Swatinem/rust-cache but might take a bit of doing to figure out best configuration.
Combining caches seems like a good idea in general for reducing total cache usage - but considering we are having issues due to a single cache growing beyond >4gb -...
This might also be something to look at using - https://github.com/Leafwing-Studios/cargo-cache It includes the rust version in cache key - and additionally has a sweep feature that removes artifacts in...
Other side notes: ### Preserving a resource on reset: There isn't a nice way to preserve (or partially preserve) a resource during reset. One option is to wrap any fields...
> Timing of startup/re-init after reset: Right now, a reset happens after all stages/etc are run, if triggered. But the "startup" operations (re-insert startup resources, run startup systems) doesn't happen...
> Preserving a resource on reset: There isn't a nice way to preserve (or partially preserve) a resource during reset. One option is to wrap any fields you want to...
Was working on a PR to update jumpy with respect to change in this PR - basically done but found one issue with sessions created by bones. If game uses...
> Could the other game plugins check for the existence of a session with a specific name and then modify that one if it already exists? > > And then...
Haven't identified the issue yet here with additional logging - setup a client that attempts connection to mathcmaker every 5 seconds, and monitoring with tokio-console. Hoping to pin down exact...