Max Whitehead
Max Whitehead
Appears to be difference in map, the content cid is different: MacOS commit: 3f314774ec7d09fb22f53915ce40e298f0d109e2 ``` 2024-08-03T20:19:57.525559Z INFO bones_asset::server: Cid trace schema: u!("jumpy::core::metadata::map::MapMeta") file path: "/map/levels/level_1.map.yaml" Trace is in order of...
This is definitely an important one :) I think we already have an issue tracking this here: https://github.com/fishfolk/jumpy/issues/877
thanks! Looks like a wasm build CI error in here
Thanks! Will deploy updated matchmaker and test then will merge.
Seems to be working :) Thanks! sorry for the delay
This looks great, thank you!
forgot to merge - I have not yet setup PR for jumpy to switch over but will do that soon after the fact, I've blocked this PR long enough heh....
@nelson137 What if we had two `PlayerControlSetting` types? One is the serialized state, and one that is used in gameplay. The thought is: The serialized one uses `Maybe` like you...
gotcha - yeah I think the ideas are good. My only real concern is making sure that when using the mapping in gameplay code that it still feels similar /...
I would like to additionally note that the `vector --color never test` command always produces colorized output, regardless of if tests pass or fail. EDIT: I did try using NO_COLOR=True...