MJacred
MJacred
Applied all requested changes. Thanks for the feedback, everybody! What do you all think about the change I mentioned in the issue's description regarding changing the joy name for XInput...
@bruvzg: Could you take a look at this PR, please? And also give feedback regarding the proposal to not override the joy names for XInput devices to "XInput Gamepad", but...
Regarding testing the PR: I replaced the test project in the issue description with one that reflects the latest change (i.e. XInput joypad name). I also noticed just now that...
@yythlj, @32kda: Issue #94654 was closed and the PR is part of 4.3. So this should be fixed, please re-test
Related: * https://github.com/godotengine/godot/issues/33885 there was Fix for `"-50" error from AudioUnitRender` which was not merged due to reasons: https://github.com/godotengine/godot/pull/41592, might help
@stephenafamo: This PR together with volatiletech/strmangle#18 would add support for table names containing slashes
For Linux, there is already this issue: * https://github.com/godotengine/godot/issues/65308
I can confirm using MariaDB (collation `utf8mb4_uca1400_ai_ci`). But it works when using e.g. `name_type enum('RANDOM','FOo/BAR') NOT NULL`. It seems a capital letter before a slash messes up the code generation....
Fixed the issue in volatiletech/strmangle#20. Though I have no idea when or if it will get merged and lands in official sqlboiler Fyi: the issue was because ALL letters were...
> Should Snap Object to Floor precisely place the navigation links at the floor level, or slightly above? Visually speaking, I'd say slightly above. Though I didn't check yet if...