lovely_santa

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Putting this on hold as #431 should be resolved first

Not sure about this change, I'm holding off till after the next release to look at the impact of this. > My first time dealing with LUA, so please excuse...

The logic should be as follows: 1. tech tree should be made for angels 2. tech tree should be altered for bobs mods 3. angels industries alters it for component...

The tiers as how I see them (component mode): | Component mode | Science mode | Logistics robots | Construction robots |--|--|--|--| T0 materials | Gray | None | None...

No, they both can stay, increasing the capacity on the crawler 1 would make it OP from the start... The regular ones are just faster for low throughput items, where...

Note: alien alloys should be reworked in exploration

I'll put this on hold, as this is not really an 'issue'. Kira is planning on reworking the ore sorting facility to facilitate better graphical previews. New sprites are coming.

Since it doesn't look like a centrifuge just yet... Unsure if I want to add other buildings as ingredients... Still to be decided...

- Ticking of the smelting/coolant note: The cooling is part of smelting (not water treatment), we did consolidate it to a common prerequisite, otherwise the tech tree is just alot...

Note to devs: do not change any component recipes until #115 is resolved...